Project for Apple is finished!
So, it’s happened, and project is done now. It was a wonderful year, thanks everyone!
Now I’m looking for a new position, so here are few facts about me:
- I’m a mix of a Technical Artist / Pipeline Engineer and VFX Tools Developer / Python/C++ Software Engineer with vast experience on different kind of projects and in different areas of CGI: TV shows, Film, Projection Mapping events, Virtual sets, 3D/2D DCCs customization, VFX Pipelines creation and Python/C++/Qt tools programming.
- Resume page got updated with the new PDF file, check it out in the menu.
- Updated the text and added a few links to ‘What I do’ section.
- Added link to my Gitlab, so now you can check some of my code repositories.
- I prefer to work remotely, but somehow it’s happened that I’m 10 minutes of drive away from big guys like Apple Culver City, Meta, Google, Digital Domain and Treyarch (*waves*)
- Contact me at joss13@gmail.com if you’re interested, available right now!